The Rules of The Game PDF Print E-mail
Written by Administrator   
Friday, 17 November 2006
Back by popular demand, here's a brief listing of the Official I4SL Rules, followed by the anything-but-brief downloadable Official 2006 International 4-Square League Rulebook. Rejoice!

--The Basics--

The player in Square 4 serves the ball to Square 1. The ball is then
bounced from square to square until...

A) The ball is either hit out of bounds (result:the hitter is out)

B) The receiver cannot return the ball before it bounces a second time (result: the receiver is out)

Once the player who is "out" leaves the court, players rotate positions
towards Square 4 and play begins again.

 

--The Specifics--

The basic court measures 20'x20'. It is divided into fourths to make four
10'x10' squares. A 40'x40' square is drawn around the court (creating the Spike Zone). A line is drawn in
Square 4 connecting the points 5 feet down each outside line. A box is drawn in
Square 1 connecting each line's midpoint. A circle roughly the diameter of the ball is
drawn where the center lines intersect. It looks like this…

To begin, the player in Square 4 bounces the ball in the triangle behind the diagonal
line in the back corner of their square. Using an underhand serve, the server then
bounces the ball fully within the "Service Square" (the diagonal box) in Square 1. The
player in Square 1 then must hit the ball to either Square 2 or Square 3, but not back
to Square 4. Once the player in Square 1 successfully puts the ball in play, any
player may hit the ball into the bounds of any other square.

Play continues until one of these things happens:

A) A player hits the ball out of bounds

    -"Out of bounds" includes the exterior of the court, the interior lines of the court and the circle in the center of the court (to avoid  confusion). It also includes Spike Zone violations (once a ball lands in a square, its second bounce must land within the Spike Zone or the hitter has hit the ball too hard and is out).

 B) A player is unable to return a ball that lands in their square

Both of these events result in the player being declared "out" and having to leave the court. Remaining players then rotate up and a new player enters in Square 1.

 

 --Objective--

The basic objective in Tournament Play 4-Square is to gain points by
advancing to Square 4 and then retaining service. (Example: The Server hits the ball
out of bounds. He leaves the court and is replaced by Vicky in Square 3. Vicky
receives one point for advancing to Square 4. She serves the ball and eventually the
player in Square 2 hits the ball out of bounds. Vicky receives another point for
staying in Square 4.)

 

For much more absurdity in the land of rules, go ahead and download the Official I4SL Rulebook!

 
Last Updated ( Monday, 19 February 2007 )
 
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